Fruit Basket
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0x100 T, X, Y, Z - Input (Note that they don't come with sound effects)
T = Time in Ticks before hit
X = Type
0 - Nothing
1 - Apple (T=0x60)
2 - Melon (T=0x18)
3 - Lemon (T=0xC0)
Y = Direction
0 - Left
1 - Right
Z = Used if this object is hit at the same time as another
0 - No
1 - Yes

0x101 X - Melon Warning (Blinking pipe)
0 - Left
1 - Right
0x101<1> X, Y - Melon Warning (Darken pipe)
X = Direction
0 - Left
1 - Right
Y = Lighting
0 - Undarken
1 - Darken

0x102 - Beat Animation (Background Objects)
0x102<1> - Garage Door Closing (Machine Remix)

0x103 - Smile
0 - Normal
1 - Endless
2 - Restore Idle Face

0x104 - Thought Bubbles
0 - Nothing
1 - Bubble Trail 1
2 - Bubble Trail 2
3 - Thought Bubble Appears
4 - Thought Bubble Disappears
5 - Courtney Makes a Face
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Subs:
All of them except for the melons happen 2.0 beats after the start of the sub
0x56 - Nothing (Unused)
0x57 - Apple (Left)
0x58 - Apple (Right)
0x59 - Apple (Both)
0x5A - Melon (Left)
0x5B - Melon (Right)
0x5C - Lemon (Left)
0x5D - Lemon (Right)
0x5E - Lemon (Both) (Unused)
0x5F - Lemon (Left, Smile)
0x60 - Lemon (Right, Smile)
0x61 - Lemon (Both, Smile) (Unused)
0x62 - Lemon (Left, Smile, End) (Unused)
0x63 - Lemon (Right, Smile, End) (Unused)
0x64 - Lemon (Both, Smile, End)
0x65 - Lemon (Left) + Apple (Right)
0x66 - Lemon (Right) + Apple (Left)
0x67 - Thought Bubbles
0x68 - Fruit Basket (Practice)
0x69 - Fruit Basket 2 (Practice)
0x6A - Fruit Basket (Real Thing)
0x6B - Fruit Basket 2 (Real Thing)
0x6C - Fruit Basket (Skipped Practice)
0x6D - Fruit Basket 2 (Skipped Practice)
0x6E - Fruit Basket (Beat Animations)
0x6F - Fruit Basket 2 (Beat Animations)